

The excessive back-tracking in Pac-Man World Re-Pac's levels gets old quick, but that doesn't mean there isn't fun to be had. Unfortunately, the collect-a-thon aspect of Pac-Man World Re-Pac is one of its biggest downsides, as almost every collectible requires players to backtrack, artificially inflating the length of the game and hurting its pacing.

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The main goal is to reach the end of the stage, but players can also hunt down hidden letters that spell out P-A-C-M-A-N, collect fruit, hoard dots, and free their kidnapped family members, assuming they have the key to do so. Pac-Man World Re-Pac has levels themed after pirates, carnivals, factories, and more, with most stages calling to mind Crash Bandicoot's mix of side-scrolling and 3D level design. As one might have guessed, this requires going through a variety of themed worlds and gathering collectible items in typical 3D platformer fashion. The game starts with Pac-Man's family and friends kidnapped by ghosts, and so the titular yellow hero sets off to save them. Pac-Man World Re-Pac is a full-fledged remake of the original Pac-Man World game, significantly upgrading the graphics while retaining the PS1 game's level design, for better or worse. It's been 23 years since Pac-Man World launched for the PS1, and now the game is back as Pac-Man World Re-Pac. Pac-Man World looked to bring Namco's iconic mascot to the modern age in the form of a 3D platformer, taking its cues primarily from the Crash Bandicoot series. In 1999, Namco released the original Pac-Man World on the PlayStation 1 as part of the classic arcade game's 20th anniversary celebration.
